Wonder Woman's social reforms were not initially accepted by the Amazons, even if they were morally necessary. Later, she had a training session with Artemis, who urged her to accept the Amazons' worship as a goddess, but Diana refused. Unfortunately, Dessa, a fellow Amazon, kidnapped Zeke and threatened to throw him off a cliff, for she disagreed with Diana's new perspective. Diana convinced her to return the boy to Zola. Shortly afterwards, the men of Paradise Island returned to their original home, with Diana welcoming them with open arms.
After the death of Superman, Wonder Woman became depressed and began to remember her origins differently, questioning aspects of her past such as whether she truly was mocked as a child and her relationship with Ares. In a fit of rage Diana crushed the helmet of War. Realizing that she shouldn't have been able to do that, she used the Lasso of Truth on herself and discovered that she had been deceived. Diana traveled to Olympus for answers, but found it abandoned. She also found herself unable to return to her home of Themyscira.
The invisible plane was Diana’s major means of travel during the Golden and Silver ages as the character did not have the ability of flight. It was controlled telepathically and would appear almost instantly. With the introduction of the power of flight to the character it was a forgotten element of her character until she found the Lansinar Disk. This disc was a piece of alien technology which allowed her to create an invisible version of whatever object or vehicle she visualized it to be. She would use this to create an invisible plane, but it eventually became to be used more to create the Wonder Dome.
At the time of her debut, Wonder Woman sported a red top with a golden eagle emblem, a white belt, blue star-spangled culottes, and red and golden go-go boots. She originally wore a skirt; however according to Elizabeth Martson, "It was too hard to draw and would have been over her head most of the time." This outfit was entirely based on the American flag, because Wonder Woman was purely an American icon as she debuted during World War II. Later in 1942, Wonder Woman's outfit received a slight change – the culottes were converted entirely into skin-tight shorts and she wore sandals. While earlier most of her back was exposed, during the imposition of the Comics Code Authority in the mid-1950s, Wonder Woman's outfit was rectified to make her back substantially covered, in order to comply with the Authority's rule of minimum exposure. During Mike Sekowsky's run in the late 1960s, Diana surrendered her powers and started using her own skills to fight crime. She wore a series of jumpsuits as her attire; the most popular of these was a white one.
Wonder Woman is trained in the a variety of martial arts, making her a master of unarmed and armed combat (even proving adept with pistols). Before Flashpoint Batman considered Diana the best melee fighter on the planet, even putting her ahead of Superman, due to the combination of her power and the depth of her training. Even when depowered, she is on par with some of the best hand-to-hand combatants in the DC Universe.
Master Combatant: Wonder Woman, having been trained in combat tactics by Menalippe and Antiope, is a tremendously skilled, fierce, and formidable hand-to-hand combatant (being at least on par with Batman), a master of a vast array of unique Amazonian martial arts, as well as an expert in most types of melee weapons (though she most frequently uses her bracelets, lasso, sword, and even shield). She has centuries of combat experience, with her claiming to have fought and defeated several beings from "other worlds" (which includes even the fearsome God of War Ares himself). Wonder Woman swiftly became the greatest warrior of Themyscira, her tremendous combat skills eventually becoming enough to rival even those of her mentor Antiope and ultimately surpassing her upon acquiring full potential, due to the latter (upon Hippolyta's insistence) training her much harder than any Amazon ever before her. Hence, Wonder Woman defeated the notorious Slipknot with effortless ease, as well as many World War I soldiers (she defeated and killed even the enhanced General Ludendorff relatively quickly), and numerous Parademons single-handedly, seamlessly incorporating hand-to-hand combat, sword-fighting with the God Killer (and later with the Sword of Athena), and the Lasso of Hestia in her own personalized, formidable style. Indeed, Wonder Woman's tremendous skill and exceptionally versatile style make her capable of effectively holding her own against either more experienced or more powerful opponents, even the mighty God of War Ares (albeit only with considerable effort and initial failure, given his superior combat experience, and her need to use a non-violent mindset), the New God Steppenwolf, an enraged resurrected Superman, and the gigantic Doomsday, with her managing to temporarily knock the latter fearsome monster down (by smashing his feet from under him with her shield), and even temporarily restrain him with her Lasso of Hestia, as well as cut off his right arm with the Sword of Athena. Indeed, had Doomsday not had his incredibly adaptable healing factor, it is safe to assume that Wonder Woman's tremendous combat skills would have allowed her to ultimately defeat him. Moreover, even when Wonder Woman's sword was destroyed by Ares, she still held her own against the more powerful Old God. However, although she put up a considerable fight, Wonder Woman was ultimately fairly quickly defeated by the resurrected Superman, and was only saved by Lois Lane's timely intervention.
When Diana returns she takes on the persona of Diana Prince, now a secret agent and member of the Department of Metahuman Affairs. She is partnered with Nemesis and the two report to Sarge Steel. Her first assignment is to retrieve her sister Donna Troy, who has been kidnapped by several of her most persistent enemies; their powers have been augmented by Circe. After this is accomplished, Diana takes back the title of Wonder Woman.
Stealth Expert: Wonder Woman is exceptionally stealthy, as she was able to quickly sneak away from Chief and Charlie to General Ludendorff's gala, and later to steal the hacking device that Bruce Wayne had plugged into the LexCorp Industries servers and leave it in his car, without getting caught on either occasion. Later, Wonder Woman noticed Cyborg spying on her and Batman from a distance. Shortly thereafter, along with Batman and Cyborg, she was able to swiftly slip away when Commissioner Gordon turned away for a moment, and even Flash was left incredulous at how he didn't notice his teammates leave, despite having superhuman reflexes and standing right beside them. Wonder Woman even managed to enter the highly-secure Batcave itself on her own, impressing Batman.
During his greeting speech, Lex made a reference to how Zeus cruelly punished the Titan Prometheus for enlightening humankind, much to the visible dismay of Diana. Shortly thereafter, she covertly stole a hacking device of Bruce Wayne's, who is likewise investigating Lex Luthor. She exited the party with Bruce pursuing her, but manages to make it to her car and drive off just in time for Bruce to see her depart.
Zeus Action Comics #267 (August 1960) Zeus is the ruler of Olympus, King of the Gods, God of the Sky, Thunder, Law, Order, and Justice who is based on the god of the same name. Post-Crisis, he became enamored with Wonder Woman's beauty and grace. Later, Ares used his son Eros in a plot to make Zeus fall in love with the amazon Artemis, which enraged Hera into destroying Themyscira. He was later overthrown by Athena, though he attempted to reclaim his throne with the help of Hades and Poseidon. In the New 52, it was revealed that Zeus was Wonder Woman's father. Post-Rebirth, Zeus appeared as an ally for Wonder Woman in the form of a Falcon.
She is able to astrally project herself into various lands of myth. Her physical body reacts to whatever happens to her on the mythical astral plane, leaving her body cut, bruised, or sometimes strengthened once her mind and body are reunited. She can apparently leave the planet through meditation and did this once to rescue Artemis while she was in Hell.
Gaines decided he needed another expert. He turned to Lauretta Bender, an associate professor of psychiatry at New York University’s medical school and a senior psychiatrist at Bellevue Hospital, where she was director of the children’s ward, an expert on aggression. She’d long been interested in comics but her interest had grown in 1940, after her husband, Paul Schilder, was killed by a car while walking home from visiting Bender and their 8-day-old daughter in the hospital. Bender, left with three children under the age of 3, soon became painfully interested in studying how children cope with trauma. In 1940, she conducted a study with Reginald Lourie, a medical resident under her supervision, investigating the effect of comics on four children brought to Bellevue Hospital for behavioral problems. Tessie, 12, had witnessed her father, a convicted murderer, kill himself. She insisted on calling herself Shiera, after a comic-book girl who is always rescued at the last minute by the Flash. Kenneth, 11, had been raped. He was frantic unless medicated or “wearing a Superman cape.” He felt safe in it—he could fly away if he wanted to—and “he felt that the cape protected him from an assault.” Bender and Lourie concluded the comic books were “the folklore of this age,” and worked, culturally, the same way fables and fairy tales did.
Various Wonder Woman enemies would debut in the comic series. Issue #1 introduced Wonder Woman's nemesis, Ares, as the embodiment of all abnormal emotions, evil, and essentially all that Wonder Woman was against. Issue #5, the character of Doctor Psycho, a murderous psychopath with an intense hatred of women, was debuted, Issue #6 introduced Cheetah while issue #9 introduced Giganta. Also Issue #9 debuted Queen Clea, which would later help form the female supervillain team, Villainy Inc.. Later on Issue #49 debuted another recurring enemy, Circe.
The New 52 version of the character has been portrayed to be a younger, more headstrong, loving, fierce and willful person. Brian Azzarello stated in a video interview with DC Comics that they're building a very "confident", "impulsive" and "good-hearted" character in her. He referred to her trait of feeling compassion as both her strength and weakness.
Wonder Woman returns in Injustice 2 as a playable character. She is voiced by the same voice actress whom had voiced her before, Susan Eisenberg. Just like the previous game, she sides with the regime. Later when Supergirl landed on earth, she mentored her. later, her Supergirl Tried to free Superman from his prison, but were stop by Blue Beetle and Firestorm. Because he needed help to fight Brainiac, Batman decide to free Superman himself. When Brainiac invaded the earth, she was among many whom were fighting against his army.
In September 2011, DC Comics relaunched its entire publication line, dubbing the event The New 52. Among the major changes to the character, Wonder Woman now appears wearing a new costume similar to her older one, and has a completely new origin. In this new timeline, Wonder Woman is no longer a clay figure brought to life by the magic of the gods. Rather, she is the demigoddess daughter of Queen Hippolyta and Zeus: King of the Greek Gods. Her original origin is revealed as a cover story to explain Diana's birth as a means to protect her from Hera's wrath. Currently, Diana has taken on the role and title as the new "God of War".