of the Gods" under Themyscira and beyond Doom's Doorway. Diana not only succeeds in the challenge, but also rescues Heracles, who had been there for the past three thousand years suffering eternal punishment with the help of Hippolyta, who had followed her daughter. Diana also meets the spirit of Diana Trevor, Steve Trevor's mother (after whom she has been named) who had
As Zola defeated Poseidon, the First Born returned to Olympus and ordered the Minotaur to attack Wonder Woman. The Minotaur, however, refused to kill her and the First Born killed him instead. Upon seeing the unmasked Minotaur, Diana discovered her foe was the creature she had spared in the labyrinth. Wonder Woman furiously threw the First Born into the abyss he was originally trapped in while Zola placed Zeke on the throne. Zola revealed herself to be Athena and Zeke to be another iteration of Zeus himself. Both had planned for Wonder Woman to fight the First Born and accept her destiny as a goddess. With the conflict ended, Athena planned to put an end to her human identity and become a goddess once more, but Wonder Woman convinced her to allow Zola and Zeke to live without godly interference.
She is playable as "Dawn of Justice Wonder Woman" in the first Injustice Mobile game, based on her appearance in Batman v Superman: Dawn of Justice. In her Themyscira armor she is playable as "Amazon Wonder Woman", and in normal armor she is playable as "Mythic Wonder Woman" in Injustice 2 Mobile, both based on her appearances in Wonder Woman (film).
After Crisis on Infinite Earths, George Pérez rebooted the character in 1987. She wore an outfit similar to her 1970s one, but now with a larger glowing golden belt. This outfit continued until William Messner-Loebs' run, which had Diana pass on the role of Wonder Woman to Artemis. No longer Wonder Woman, Diana sported a new black biker-girl outfit designed by artist Mike Deodato Jr. After John Byrne took over writing and art duties, he redesigned the Wonder Woman outfit (Diana was reinstated as Wonder Woman at the end of Loebs' run) and joined the emblem and belt together.
The next day, they decided to infiltrate Ludendorff's gala to learn more about the weapon he and Doctor Poison are creating and how to stop it. To enter the gala, Diana stole a dress from a guest where she dances with. She is prepared to kill Ludendorff, but her attempt is intervened by Steve. She hears Ludendorff release some of the gas where it kills citizens from that town.
The Parademons attack the Batmobile, ripping of one on the guns that it has and opening up the car before Wonder Woman and the reason the League saves Batman, Arthur jumps on the Batmobile before getting attacked by Parademons which leads Cyborg to save him and throwing him to the other Parademons. The Batmobile gets destroyed after Batman ejected from the vehicle and used his grapple, he swings across to take out the Parademons.
The Justice League uses Flying Fox to Russia to stop Steppenwolf from being the Mother Boxes together, the team plan how there going to stop Steppenwolf, Batman tells the team that he going to take out the tower while the reason of the League will separate the Mother Boxes. Batman destroys the tower, but the controls on the Flying Fox also didn't reporting, which caused it to crash, but Bruce got in the Batmobile and used a siren to get the attention of the Parademons, this allows the rest to get to the Mother Boxes without any problems.
Due to the format of most golden age comics, the majority of story arcs at the time for all characters were the same, Wonder Woman included. More accurately that is to say that there were not story arcs at all, as issues contained two to three stories, all of which started and concluded within the issue in question. There was therefore not much continuity in Wonder Woman until she reached the silver age. The few exceptions to this were in issues which contained a common theme, such as Wonder Woman meeting some leprechauns and each of the three stories dealing with that. Alternately there were some common themes for the character at the time, one of which was dealing with enemy saboteurs. These were mostly contemporary, and thus started as either the National Socialists in Germany or the Imperial Japanese. Later these became others.